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GTA 6 leak lets studios show off early builds of their games and it’s awesome

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GTA 6: Probably the first real mega leak with 90 gameplay videos


So, and anyone who subsequently complains about GTA 6’s alleged poor graphics in leaked material will be arrested.

GTA 6 is leaked: in this case, that means we’ve seen a whole bunch of gameplay from an unfinished, very old version of the game. This is still subject to change (!), but some people have been loudly complaining about the supposedly bad graphics. Which at least now has the positive effect that other developers are showcasing early, unfinished versions of their titles that have since been released.

You’ve never seen Sea of ​​Thieves, Control, The Last of Us and Co like this

We’ve written it before, but we’re happy to say it again for people in the back row who haven’t been paying attention and are just chatting: the fully developed GTA 6 is sure to be a lot different than what the leak has. now shown. It’s natural. Again in long and detailed:

That's why the excitement over supposedly lousy graphics is unfounded


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GTA 6 mega leak:

That’s why the excitement over supposedly lousy graphics is unfounded

Developers get in touch: Of course, it is not true that “graphics are always developed first”. Each game goes through different phases that initially only remotely resemble the final product – if at all. This is now shown by a whole bunch of people who need to know: the developers. They reveal real treasures from the early stages of development that are exciting to watch.

For example, Sea of ​​Thieves looked like this:

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Here’s a scene Uncharted 4 fans will likely know:

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The Last of Us Part 1, anyone? “Every game you’ve played has gone through this.”

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Here you can see the first version of a Thunderjaw from Horizon Zero Dawn:

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The incredibly pretty Control, on the other hand, looked much less impressive:

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Of course, Cult of the Lamb has also changed a lot over time:

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This shows what the visual novel development process can look like The pavement-Video:

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PowerWash Simulator gameplay was also tested with early development placeholders:

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Last, but not least, here we offer a prototype of God of War:

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What’s in it for us? Along with fun and educationally valuable digging for anyone who obviously hasn’t understood how game development in general works (or what a leak is), the whole thing also has the very interesting side effect that we can get more in-depth insights into the work the devs are getting. We need a lot more of that.

Which early version do you find the most interesting? Can you think of other examples?

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