Assassin’s Creed Mirage takes Basim back to the roots of the franchise.
Assassin’s Creed Mirage is more based on the first parts of the series. That means we’ll likely experience less RPG mechanics, more stealth, and a more compact game world. Ubisoft has finally revealed what it looks like in more detail. We have some new information on the different neighborhoods of Baghdad and some of the trappings, including open world activities.
Sexism issues at Ubisoft: The French developer and publisher has been accused of a toxic corporate culture since July 2020. These include high-profile issues of sexism, misogyny and discrimination, which are believed to be deeply rooted in the company. Although Ubisoft has already drawn conclusions, for example by exchanging management personnel and openly commenting on the allegations, many employees believe that these measures are not sufficient within the company.
Assassin’s Creed Mirage: Ubiosft presents the setting of Baghdad in more detail
Originally, Ubisoft didn’t want to take Baghdad as the location, the city wasn’t the first choice. A possible example would have been Basim’s hometown of Samarra, where he grew up. But given the importance of Baghdad at the time of the action in the 9th century, the choice fell on the metropolis of the Silk Road. Samarra is said to have served at least partially as an inspiration.
The four districts of Baghdad: The city is divided into different districts. In fact, with the military district, there are probably five. At some point in history, they should all be open to us, and it should be relatively early. The map is not only revealed area by area.
Karch: The industrial district includes, among other things, the bazaar.
The round city: The rich core of Baghdad with the Caliphate Palace.
Science district: Here you will find the so-called House of Wisdom, a library.
Commercial district: It’s all about business here.
Sharkiya Military District: A sub-area in one of the districts which is under the control of the army.
Wild nature around the city: In AC Mirage we are not only limited to the city itself, but we can also venture outside the city limits. There are supposed to be at least a few nice places we can visit, but otherwise there is no information about them.
Alamut remains closed to us: We cannot visit the Assassin’s Fortress. It is still under construction at this point and will definitely not be a location in Assassin’s Creed Mirage. Nevertheless, it undoubtedly plays an important role. We should also be able to move nearby and visit assassin camps, for example to trade.
Size of the game world in comparison: According to the creators, the game world in Assassin’s Creed Mirage should be about as big as the maps in Assassin’s Creed Rogue or those in Revelations.
It’s a bit confusing as the two are quite different from each other. A while ago, fans on the Ubisoft forums calculated that the AC Rogue map should be around 86 km², with AC Revelations’ Constantinople only coming in at 0.95 km².
However, Rogue is also a lot of square meters on the sea, where there is traditionally much less to do than on land.
You can read more about proportions here:
Here you can watch the only Assassin’s Creed Mirage trailer to date:
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Assassin’s Creed Mirage – This is what Basim’s adventure looks like in the trailer
Fewer map elements but enough to do: open world activities in AC Mirage
Hunting and investigation: Everything indicates that at some point in Assassin’s Creed Mirage we will have the opportunity to decide for ourselves in which order we will pursue the objectives. They should spread all over the map again, we most likely have to discover things and eliminate targets.
Global Events: Assassin’s Creed Mirage should also have world events again. This has been confirmed, at least according to Access the Animus. But currently, it’s unclear how these optional side missions will be designed and whether they’ll be similar to Assassin’s Creed Valhalla – but it looks like it.
Collectibles: AC Mirage will also have collectibles again, but according to Ubisoft “much less” than in later games in the series. A really loaded and overwhelming map should no longer be a problem.
What do you think of the news about Baghdad and what awaits us there?